Bronze: Yaiba: Ninja Gaiden Z by Spark Unlimited
It's just rubbish isn't it? Let's not pretend to be surprised about that, however, there is something novel about Yaiba: Ninja Gaiden Z's premise. Playing as an undead ninja who's seeking revenge after being murdered by the usual Ninja Gaiden protagonist Ryu Hayabusa had some merit.
However, it was all squandered once you actually got the ball rolling. Yaiba is a horrible character, I wish he never came back from the dead. He is needlessly profane and crude in a way that sounds like his dialogue was written by a 13-year old boy, but even then, I think your standard teenager could make a more interesting character. The plot doesn't go anywhere interesting either and yeah, it doesn't help that the game was awful too. It's a shame because Spark Unlimited's last game, Lost Planet 3, actually had a pretty decent story. Nevertheless, at least it had a decent premise so that alone means it's only Bronze.
by: Ross Hartley
Silver: Destiny by Bungie
Bungie established themselves as expert world builders with the Halo franchise, and while the Halo games themselves didn't have the most thematically complex or engrossing narratives, Bungie games were always filled with compelling and memorable characters backed up by some of the best universe building lore of any game ever. Destiny, when compared to Halo, is an utter failure of world building and plot/character development. Typically I had zero idea of what I was doing in the main story missions, and every single "character" in the game was a soulless golem created for the sole purpose of spitting missions and XP at me. And to add insult to injury, Bungie locks up most of its background lore and story in its smart phone app and website, which makes me angrier than I can describe in words. Combined with its fart of an ending, Destiny becomes insulting to me as a die-hard fan of Halo's universe and the stories Bungie has told in the past, making it by far one of the worst stories told this year.
Now it makes a lot of sense why Joseph Staten left Bungie before the launch of Destiny, eh?
by: Isaac Wagner
Gold: Watch_Dogs by Ubisoft Montreal
Aiden Pearce is the worst. Can someone out there in Internet land please show me how in anyway is this character interesting, memorable or cool? Sure, he has the "iconic" baseball cap but that's it. The way he does that horrible snarly, growling voice; the way he enjoys to steal money from people with terminal illnesses; way he doesn't give a shite about putting his family in danger time after time; he's just so bad. I couldn't give a frig about him, I couldn't give a frig about what was going on and I couldn't wait for the game to be over.
Actually playing Watch_Dogs wasn't that bad, it's an okay open-world game but it's nothing more than that. I deliberately tried to use repetitive sentences in that last paragraph because that's what Watch_Dogs was like. A good story can really help a game that doesn't have the most amazing gameplay in the world. For example, games like Lost Planet 3, Binary Domain and Spec Ops: The Line. Watch_Dogs does the opposite. It's a decent game to play but all I really remember after 6 months was just how bad that story was and how much I had hoped Aiden Pearce died in the end.
Spoilers: he doesn't.
He should have though.
by: Ross Hartley