Bronze: Antichamber by Alexander Bruce
The original title for Antichamber was "Hazard: The Journey of Life", which is good that Mr. Bruce changed it because then it would've ended up on the list of Worst Games Name of 2013. I believe Antichamber is a great name becomes it's kinda nonsense. It's hard to put a finger on why the name is so good, but it kinda just gets under your skin and feels evocative while simultaneously it defies explanation and logic. A suitable title then for a game as abstract and intellectually befuddling as Antichamber is.
Silver: Papers, Please by Lucas Pope
I usually hate titles that are referenced repeatedly in the actual piece, but Papers, Please gets a pass because how efficiently it describes its tone and more importantly the actual gameplay. You rarely see games called "Shoot That Guy" or "Drive Over There", not only because they're fucking miserable names for anything, but also because it's not sexy enough for those marketing guys. But in this case, Papers, Pleases succeeds on both fronts because it's a short, succinct phrase that actually describes the bureaucratic tone of its world and gameplay, but also stands out in a long list of other game names for its rhythmic qualities and unique punctuation that we often don't see in games titles. I wish more games were honest about their gameplay experience, and Papers, Please is a great example of this done right.
- Isaac Wagner
Gold: Amnesia: A Machine for Pigs by The Chinese Room
There are a couple of reasons why I think Amnesia: A Machine for Pigs is a damn good title, good enough in fact that we basically created this award category just to recognize it. First off, its gives you the sense of of a serial narrative, turning the Amnesia franchise into one where a bunch of different setting and stories that share similar horror themes can coexist under one banner. The second is that its subtitle is the best. It's a super evocative name that seems to cast a terribly dark and gruesome aura around itself. Game names usually border between being plain ol' bad or simply boring and unmemorable. Amnesia: A Machine for Pigs is the best possible example of a name done right, a title with literary sensibilities that jumps out at me and makes me want to buy the game right away, even if my computer can't run it.
- Isaac Wagner